Showing posts with label indie. Show all posts
Showing posts with label indie. Show all posts

Tuesday, April 23, 2013

ALBUM REVIEW: Keaton Henson - Birthdays


Ladies and gentlemen, gather close and listen to a harrowing tale of a pallid Englishman with a knack for making you cry! No, it’s not because his music is bad; it’s because he writes songs that are so fragile, it feels like you could crack them by simply listening too hard. As I’m wont to do, I will start this review with a semi-long winded story, fasten your seatbelts and grab your complimentary onboard vomit receptacle. HERE WE GO!

Long ago, in my heartbroken days of squalor and alcohol (specifically, early last year), I was recovering from a long-term and emotionally invested relationship. The fallout was terrible and could probably be compared to the Oppenheimer nuclear test experiments. My apartment was a wasteland and the only solace and comfort I possessed was a newly found passion for finding new music. I discovered a young British musician by the name of Keaton Henson through an affiliated (but in no way similar) act. The first song I heard was a live performance of the track “Lying To You”, which can be heard on the album Birthdays. I was astounded by the performance. It wasn’t anything dazzling really, just a dude sitting out in his garden playing a song of discomfort and heartbreak. The tune was lovely, but I was particularly moved by his manner of conveyance in his emotions. You could hear his mental state in his voice more than his lyrics.

I immediately went in search of any albums he may have released. Unfortunately, at that point, all he had was a dinky winky EP (I’m not a huge fan of EPs, if you couldn’t tell) and my thirst for a full-length installment of material went unquenched. I was thirsty for Keaton, I tell you! Nothing could get in the way of me acquiring music at that point, except if said material didn’t exist. So for a little while my operation was derailed and the dragon that was my ravenous acquisition remained safely sedated.

Then came the magical day, April 2nd, 2012! Keaton Henson unleashed a sweeping saga of sadness that was sure to overwhelm you with emotion and beauty. It was somewhat difficult for me to procure this album since it was not, and is still not available in the US. Now, let me digress further and tell you how much disdain I hold for importing music. If importing music were like coaxing a fat man to give you his burrito (which I have had to do on occasion, for his safety), it would be like him charging you 50 dollars for a 5 dollar burrito treat. ‘Nuff Said. All of that aside, my desire for the album outweighed my desire to keep money in my coin purse and I paid handsomely and waited…

Two weeks later, I received a parcel from the United States Postal Service of Give Me My CD. Upon opening the parcel, I greedily ripped open the plastic wrapper and annoying security seal and stuffed my very own, brand new copy of Dear into my decrepit, archaic CD playing device. What I received was a personal message from Keaton Henson, in this correspondence, he told me of heartbreak, depression and frustration. I listened to every word that came out of his mouth with awe and enthusiasm. I wanted to make music like this.

Alrighty then, still reading? Good, because I’m getting to the point. Early in January of this year, I was made aware of a new Keaton Henson album. A new album? HOT DOG!!! It seems like he just released Dear and he is releasing another full length album already! My excitement was explosive.

I ordered his new record, cheerfully entitled Birthdays through Amazon import, as I had with his first album. Little did I know, they would release his album here in the states not two months later. I kind of knew what to expect, to think that he would change his style drastically in just one year was asinine. So I waited patiently for another personal message to be shipped across the Atlantic Ocean by Mr. Henson and lo and behold, a day came when the United States Postal Service of Give Me My CD dropped off a parcel on my doorstep. I almost felt nostalgia or a sense of déjà vu; a package with a personal message, a decrepit old CD player, and me sitting on the floor on the verge of crying like a little baby. Now, without further ado, Birthdays.

Birthdays. Birthdays… A beautifully arranged set of sad songs presented in a minimalistic, personal style. It almost seems like he performed each of the solo songs in one take right after hearing that his cat died. His voice fragile, not weak; tells of times passed when he actively sought love but was unfairly damaged by rejection. Some critics have characterized Keaton’s music as “sad bastard tunes”, we call those people “assholes”.

The structure of the album is different from Dear, though it starts off very similar. Quiet tunes, just guitar and vocals with some sparse accompaniment and minimal backup vocals. Then, out of nowhere, Keaton punches you in the face with two very loud, full blown electric songs. Then it calms down again. My interpretation of these songs being placed in this specific structure is that Keaton is expressing an emotion he didn’t really touch on in Dear, anger. He also hints that people have come to him and asked him why he writes such nasty songs about them. It’s all very scandalous if you ask me and makes for an interesting listen.

If there were a rating system that I could stand behind and believe in, I would give Birthdays the Bob Saget award for excellence in capturing raw emotion and making my soul weep openly. This is in the running for my favorite album of 2013 and now that it has been released in the states, you have no excuse not to get it. So why don’t you go and get it right now! I’ll wait.


Written by IV Freelancer Tobias Gaia.

PS: Here's the original video mentioned earlier in the article:

Tuesday, April 16, 2013

GAME REVIEW: Terraria


In the way that steampunk envisions a future where technology progresses while remaining focused on the mechanisms of steam power, so does Terraria envision a future where game consoles are state of the art, but the games stay firmly rooted in the 16-bit days of yore.

Terraria is an open world sandbox that blends games like Minecraft with Zelda II and Super Nintendo RPGs. Its graphics may fool you at first glance into believing there is little more behind the charming pixel art than the simplicity of SNES games past, but Terraria uses the power of modern consoles to generate huge worlds, tons of items, and a fully fledged game that will eat away as much of your time as any glossy AAA title would.

After creating a cute 16-bit character, you are dropped into a randomly generated world with only a few tools at your disposal. Your first assignment is to build a shelter by nightfall to protect you from certain enemies that only arise after dark. With axe in hand you get to chopping down trees. You whip up a workbench from your crafting menu and make doors, chairs, tables, and wood paneling for your new abode. Toss a couple of torches on the walls and you’ve got yourself a secure domicile to call home base. Now is when the fun starts.

There is really very little in the way of direction or linearity. The idea is to just start exploring the world, collect materials, build new tools, then explore some more. There are several big boss fights, and you can “beat” the game in a way, but that isn’t really the focus. The focus is on exploration and building your world. With the right structures built, you can attract in NPCs that will help you in various way, like selling you weapons and crafting material. You can roam the lands and underground caverns slaying monsters, or you can plant a garden with the many different seeds you’ve gathered during your travels. It is all up to you how you want to play.

Despite its overall awesomeness, there are a few things that are irritating about the game. The lack of direction can be frustrating at times, especially when trying to build suitable structures for living. If you are missing a required item or combine two materials that don’t like each other, monsters can spawn inside your house. Also, the crafting menu is awful and clunky, and even though you eventually get used to it, it never feels as fluid and intuitive as it should. These seem like pretty minor nitpicks, but a lot of the game is spent crafting items and building your houses. These irritants don’t ruin the game, but they can be really annoying from time to time.

I’m loving the new indie friendly revolution in gaming because we get amazing games like Terraria. It may not be for everyone, but if you enjoy open world freedom and pixel art nostalgia, download it and enjoy. Beware, though! This game is a devious time sink. Before you know what has happened you’ll have given many hours of your life over to its charm and incredible fun. Still, it's time well sacrificed.